Class OsTimeModule
Class implementing time related Lua functions from the 'os' module.
Inheritance
System.Object
OsTimeModule
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: System.Dynamic.ExpandoObject
Assembly: cs.temp.dll.dll
Syntax
public class OsTimeModule
Methods
clock(ScriptExecutionContext, CallbackArguments)
Declaration
public static DynValue clock(ScriptExecutionContext executionContext, CallbackArguments args)
Parameters
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ScriptExecutionContext
executionContext
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|
CallbackArguments
args
|
Returns
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DynValue
|
date(ScriptExecutionContext, CallbackArguments)
Declaration
public static DynValue date(ScriptExecutionContext executionContext, CallbackArguments args)
Parameters
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ScriptExecutionContext
executionContext
|
|
CallbackArguments
args
|
Returns
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DynValue
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difftime(ScriptExecutionContext, CallbackArguments)
Declaration
public static DynValue difftime(ScriptExecutionContext executionContext, CallbackArguments args)
Parameters
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ScriptExecutionContext
executionContext
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|
CallbackArguments
args
|
Returns
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DynValue
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time(ScriptExecutionContext, CallbackArguments)
Declaration
public static DynValue time(ScriptExecutionContext executionContext, CallbackArguments args)
Parameters
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ScriptExecutionContext
executionContext
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|
CallbackArguments
args
|
Returns
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DynValue
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