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Class MaxDistanceSplitter

An algorithm that splits edges in two or more pieces by adding an intermediate vertex when a given distance is exceeded.

Inheritance
System.Object
AlgorithmBase
MaxDistanceSplitter
Inherited Members
AlgorithmBase.HasRun
AlgorithmBase.HasSucceeded
AlgorithmBase.ErrorMessage
AlgorithmBase.CheckHasRun()
AlgorithmBase.CheckHasRunAndHasSucceeded()
AlgorithmBase.Run()
AlgorithmBase.Run(CancellationToken)
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: System.Dynamic.ExpandoObject
Assembly: cs.temp.dll.dll
Syntax
public class MaxDistanceSplitter : AlgorithmBase, IAlgorithm

Constructors

MaxDistanceSplitter(RoutingNetwork, Action<UInt32, UInt32>, Single, Action<UInt32>)

Creates a new distance splitter algorithm instance.

Declaration
public MaxDistanceSplitter(RoutingNetwork network, Action<uint, uint> edgeSplit, float maxDistance = 5000F, Action<uint> newVertex = null)
Parameters
RoutingNetwork network

Action<System.UInt32, System.UInt32> edgeSplit

System.Single maxDistance

Action<System.UInt32> newVertex

Methods

DoRun(CancellationToken)

Executes the actual algorithm.

Declaration
protected override void DoRun(CancellationToken cancellationToken)
Parameters
CancellationToken cancellationToken

Overrides
AlgorithmBase.DoRun(CancellationToken)
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