Class TileBasedIsochroneBuilder
Represents a tile-based isochrone builder. This calculates actual polygons of area that can be reached given some time limits. The level of detail depends on the zoom-level parameter.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: System.Dynamic.ExpandoObject
Assembly: cs.temp.dll.dll
Syntax
public class TileBasedIsochroneBuilder : AlgorithmBase, IAlgorithm
Constructors
TileBasedIsochroneBuilder(GeometricGraph, IEdgeVisitor<Single>, List<Single>, Int32)
Creates a new tile-based isochrone builder.
Declaration
public TileBasedIsochroneBuilder(GeometricGraph graph, IEdgeVisitor<float> edgeVisitor, List<float> limits, int level)
Parameters
GeometricGraph
graph
|
IEdgeVisitor<System.Single>
edgeVisitor
The algorithm that visits the edges. |
List<System.Single>
limits
The limits to generate isochrones for. |
System.Int32
level
The level of detail specified as an OpenStreetMap tile zoom level. |
Properties
Polygons
Gets the resulting polygons.
Declaration
public List<Polygon> Polygons { get; }
Property Value
List<Polygon>
|
Methods
DoRun(CancellationToken)
Executes the actual algorithm.
Declaration
protected override void DoRun(CancellationToken cancellationToken)
Parameters
CancellationToken
cancellationToken
|