Factor and Speed
Define a vehicle can be done by implementing the Vehicle class and overriding the one method FactorAndSpeed:
/// <summary> /// Calculates a factor and speed and adds keys to the given whitelist that are relevant. /// </summary> /// <returns>A non-zero factor and speed when the edge with the given attributes is usefull for this vehicle.</returns> FactorAndSpeed FactorAndSpeed(IAttributeCollection attributes, Whitelist whitelist);
The FactorAndSpeed struct defines:
- Speed: The speed in m/s over the edge with the given attributes.
- Factor: The factor, in the default case 1/Speed.
- 0: Bidirectional.
- 1: Oneway in the direction of the edge.
- 2: Oneway agains the direction of the edge.
When Factor > 0 the edge is considered routable.